A few days ago we posted about the ARGIS engine that powers the ARKit platform and the developers have since released a new version of that framework that adds new features to the platform.
One of the most notable new additions is the ArcGIS Engine, a standalone software framework that allows developers to add a host of new features that are currently available in the AR system.
This new version also includes support for geospatial data, which has been missing from the AR platform since ARKit 3.0, so we were happy to see it included in the release.
ARGIs are the brains of ARKit, so it’s important to note that this is the first major release of the AR framework.
The framework has been in development for more than a year now, and it’s a big deal for developers to see this final version of the framework released to the public.
ARCore is a subset of the Framework that supports the ARCore platform, so developers can use this to build and distribute AR apps that leverage ARCore features, including geospatially accurate models, support for augmented reality, augmented reality tracking, and more.
While the framework is a little different from ARKit’s other components, the main components that make up the AR core framework still work exactly the same as they did when ARKit was released.
It’s also worth noting that ARCore 1.1 is not backwards compatible with the old ARCore Framework.
Developers can still use ARCore 3.1 to work with ARKit 1.0.3, but they will have to be careful with compatibility.
ARKit has been around since ARCore 2.0 but only released with the AR Kit platform in November 2016.
Since then, developers have been working to bring ARKit to more platforms and devices.
The new framework will come in two versions: an older version that supports ARKit 2.1 and the new version that is fully backwards compatible.
There are also two new packages in this release, the new ARCore SDK and ARCore-ARCore.
AR Core-AR Core is the older version of ARCore and is still supported by ARKit.
The newer version of arCore is called ARCore.ARCore is available for free download on GitHub and is a part of the open source ecosystem.
It is the same framework that powers ARKit and is supported by a wide range of platforms, including iOS, Android, Chrome OS, Windows, OS X, Linux, and Windows Phone.
It also supports a variety of other third-party ARKit-compatible frameworks, including those that use the same ARCore framework and libraries.
ARcore has been released for more platforms than ARKit but is still available for those that want to work on ARKit apps.
For more information on ARCore, see our in-depth article about it.
We’ve also included a full list of the new features in this latest release of AR Core, which is available in three versions: ARCore version 2.3 for Windows, ARCore release 2.4 for Linux, AR Core 2.5 for Windows Phone, and AR Core version 2 to get the full list.
If you’re not familiar with the platform, we suggest reading the AR Core documentation before starting this tutorial.
If all that isn’t enough for you, you can read more about ARCore at our in depth article.